ICRA RoboGaming [Slides]

NESL Technical Report #: 2004-4-3

Authors:

Abstract: Why play?

  • Just for fun…
  • Helps adapt to new technology
  • Flexible design
  • People at play
  • Switch context with ease
  • Employ a separate mental cognition
  • Are willing to acquire new skills
  • Are open to fanciful interpretations
  • Publication Forum: Presentation before Networked Info-Mechanical Systems (NIMS) Committee of the Center for Embedded Networked Sensing (CENS)

    Page (Count): 18

    Date: 2004-04-01

    Place: Center for Embedded Networked Se

    Publisher: Center for Embedded Networked Sensing (CENS)

    Public Document?: Yes

    NESL Document?: Yes

    Document category: Slides

    Projects:

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